Some very valuable pieces of art are on display at the Museum Fantastique. But rumor has it the notorious international art thief the Black Widow is out to get one particular item... the Scream. Unfortunately, it's up to you to find out because you're under arrest. You must go around the French island of Counterfeit looking for clues, and intruding the secret hideout of the Black Widow!
Poptropica Cheats for Counterfeit Island
Let's catch an art thief! Hold on! First look around the island to familiarize yourself with the story. Get a page from the French dictionary from the Internet Cafe, then run right to Downtown. Grab a green balloon from Bobo's Clown Store, which will help you jump higher. Run right, and collect some tickets to the underground tour from the trash bin to the right. You'll decide to give them to the rightful owner. Hey! Who said that? Now keep going and give the balloon to the little crying boy in the Countryside. Uh-oh... he'll take off flying! You can see him again later in Reality TV Island and the Sneak Preview for Cryptids, still flying. Get back to the Internet Cafe and give the tickets to the guy addicted to PONG. Now that he's distracted by the TV, you can talk to him. He will be happy to have them back and give you the other one. There's the balloon boy, on the news. Try to act innocent as you walk out the door.
Climb the Moldy Baguette Inn to collect the gargoyle drawing piece on a right side window ledge. Run all the way right to Downtown and use the ticket to enter the Underground Tunnel tour. Once inside, the annoying tour guide will start following you around. That's fine, but if lose her then you cannot leave the tunnel. It's fairly simple to follow the tunnel; no forks or anything. Once you reach the big dome over you, in between the two skeletons, climb the lightbulb wire to the top and slide off right to collect the second torn picture piece. This part will be easier if you have a balloon, but you can do it without. Keep going up the slope. Go left a little more to finish the tour.
A strange man will be waiting for you there. Talk to him and you will find the Scream is going to be stolen. Hmm... sounds kinda fishy to me. He hasn't told us his name so we'll just call him Strange Guy. He will give you instructions to meet him there at nighttime there. Okay, now go right and jump up onto the rock to collect another drawing piece. Run left and collect the picture piece from the top of the boat. Run into the museum and apply for a job there from the guy near the door, but first collect the second to last ugly picture piece from the roof of the museum, outside. Go up the staircase to the left and talk to the assistant curator. Some "joker" moved the paintings around, and you have to arrange them again to get the job. Normally this would take a while, but this is a Poptropica cheats website. Cheat Sheet:
- middle painting at upper left (CUBISM) -> right painting at upper right (IMPRESSIONISM)
- the one you have now -> right painting at lower right (EXPRESSIONISM)
- that one -> middle painting at lower left (REALISM)
- the one you're carrying -> middle at upper left (CUBISM again)
Next test is easy, just run the magnifying glass over the paintings and the computer will decide for you. The one with the wrong signature is a forgery. The correct answer is the middle one. For the last test you find one area in the "photo" that gives away the fact that it is a forgery. The culprit area is around the moon, because even if you don't see all of the moon at night, the rest is still there, shadowed by the Earth. Stars can't shine through it!
The next station is harder. Here you must test a paint sample to determine if it is real or not, by clicking the right chemicals as they pass through the tiny frames. The right order is:
- green, red, blue, red for the first one
- red, green, blue, blue for number 2
- blue, red, blue, green for the last one.
Go left and climb up the chain. Drop off right and climb the wooden stand. Use the drawing you've been collecting to tweak the features of the diagram up there. The automatic guides will help you a ton. Hit the label at the top to open the door. Go up, unlock the Supply Closet, and creep slowly out. Watch for the figure in the Security Office window, and only run past when she passes by, to the right. Now go into the Statue room. Avoid the lasers here by hiding behind the statues and other items when they come close. Don't be impatient! This part is similar to the searchlight part in Great Pumpkin. Once you're done, exit the room and go left, to the Scream. Click on it, then climb onto the lightbulb above it. Uh-oh... you triggered the alarm! The next day you find yourself in jail...
Take the lie detector test. It's really easy; I really don't think I have to post answers here... leave Downtown when you're done and run into the museum security office on the hallway in the top floor. Talk to the Inspector. Run over to the clown store and talk to the guard. He will give you his time card, showing when he was out (for about twelve minutes near 4 o'clock.) Take this to the inspector back at the museum. Use the security cam footage to seek to the time the guard was gone. You'll see Strange Guy on screen!
Click PRINT SCREEN below to take snapshot of the scene, then take it outside. If you show it to the people in town, you'll find none of them know the man. Except the mimes, who don't even give you a straight answer. They just start whistling... what could that mean? Run all the way into the All That Jazz Cafe and go right. There's Strange Guy! He will speed off. Run up the stairs and exit the place, then hop onto the motorbike below to chase him around town for a while. You won't catch him this way, though. He'll escape in a boat at the docks and you can collect his key card. Still, don't get road rage!
Whew! That was tiring... return to the museum and there will be a package waiting for you. Open it and X-Ray the copy (or real version. Who knows?) of the Starry Night. It will have instructions for you to meet the museum curator in Early Poptropica. Well, what are you waiting for? Hop into your trusty blimp and head on over there now! Run left and into the PopArt Museum. The curator will give you a key and a message. Take it back to Counterfeit, and run right to the Countryside. Use the key to open the cottage of Inspector Vueve-Niore. That means "Black Widow" in French. Uh-oh... and the key from the curator fits the door! And remember what the guy near Create your own Masterpiece said to you? This is starting to get on my nerves!
Inside, climb up to the top floor and click on the peeling painting there. It will come off, revealing... THE SCREAM!!! The Inspector is the thief! Someone will turn off the lights, and after some muffled sounds you'll find yourself in the Black Widow's lair. You'll figure out her master plan, and then Strange Guy will speak to you. He's been betrayed, too. Make your way to him by swinging your mouse in his direction. Move it slowly forward, then yank it back. Sudden movements will doom you. Soon you will be untied. Go all the way right to the guarded room. Follow these instructions to pass the guards and begin the final battle:
- Walk all the way left and jump onto the items to get to the upper floor, through the gap
- Once up there, jump onto the boxes and crates to avoid the guard there
- Look up and watch for the time the guard up there turns his back
- Jump up and trail him slowly, then use the bouncy sofa to get to the top floor
- Use the key card to enter the room
Ah. So this is how she accessed her hideout -- through the Internet Cafe. Meet the curator at the the museum, and now that the Black Widow has been defeated, it's safe to reveal the museum's secret: priceless art that just could not be stolen has been cleverly hidden behind the walls. The curator will give you the Island Medallion. Finally your work is paying off.