Vampire's Curse Island
For centuries, a truce has existed between the people of a remote mountain village, and the vampire who lives in the castle high above. Now, that truce is shattered, and Count Bram has captured a young villager. Can you rescue her from his evil clutches -- and avoid being struck by the vampire's curse?
Poptropica Cheats for Vampire's Curse Island
Once you land on the island, talk to the woman to your right. She's Katya's mother. Katya and her boyfriend Christopher have gone missing! Accept this quest and talk to the man to the left of you. Then run right and the man there will tell you they have gone near Bram's castle. Keep going right, past the cows. It looks like this town is out in the middle of nowhere. Suddenly, lightning erupts from the sky! An electrical storm has started. Run right and talk to the ticket person and the two kids. Then keep going right, past the posters. The woman there will inform you that Katya and Chris love vampires, and that they've probably decided to go to Bram's castle to see a real one. Go right, to Bram's castle.
Ooh, looks creepy! Talk to Chris here. He'll tell you how Count Bram "came out of nowhere" and "took Katya away". Then he tells you he's not rescuing her. What a wimp! Keep going right, jumping over the rock. Oh great! Here comes a mad wolf! He'll knock you off. Climb back up, but stay away from him. Drop down and walk right. Hide in the tree, and click on the branch to swing it. This can be used against the wolf. Leave and keep going right. Climb up the steps, all the way to the top. You'll find you can't squeeze through the door. Jump left and climb to the top of the vine, then slide off left. Run left and jump to the branch. SNAP! The wolf will break the branch and you will be dropped. You will, however, receive a log. Climb back there and jump up to the vines. Make your way left and drop to the platform to the very left. Keep going and climb the vine here. Slide off right, then past the rock column. Yaaah! The wolf is back!
Run back and cut the rope there. The bridge will tumble down, dropping the wolf. Go there and use the wooden platforms to climb up. Run right and go right. Read the tombstones, then go into the first shack. Grab the crowbar and the novel that Katya dropped. Keep going and break the gutter off the little shack. Carry it to the fountain and jump on the handle. Water will pour out of it, flooding the spike pit. Swim across and go into the castle. Run left and pry the second boulder from the hole using the crowbar. Push them both to the fountains. They will clog them up, making the other two spout harder. Run right, across them. Climb the rock ledges and push the rock at the top to the left. Then come down and let the water push you up. Use your mouse to fall to the left. Enter through the window.
Walk right, to the fireplace. Use your log, then pump the thingy to the left. Maybe a little paper will help... Tear a page from the book you found, then put it on the fire. Pump it three more times, and voila! It lights up. Grab a candle from the table to the right and bring it to the fire to light it. Look around the hall. Run right and to the movable ladder. Push it all the way to the left. Climb it, and jump your way up to the chandelier. Light it up, then come back for another candle. Repeat this with another chandelier, which can be accessed by jumping right from the one your lit up before. Jump up and to the chandelier again. Use your candle to light up the next one to the right. Repeat, this time with another chandelier to the right of that one. But for this last one, you will probably fall onto the platform below, so you have to walk right, jump up, then left again if this happens. So, you basically light all the chandeliers in a row above you. Finally, the whole hall is lit up! *NOTE: you can also light the candle using the already-lit chandeliers*
Get back to the fire and walk left, until you find a yellowish shiny round object on the floor. Pick it up, then climb the ladder. Get to the platform above and drop off to the left. Fit the eye onto the tiger head, and it's mouth will open, revealing a key. Pick it up and drop down. Use it to open the locked door to the left of the hall. Whoa! You're now in the armory. Jump left and pick up the crossbow. Walk to the very left and click on a stone to load it into the cannon. Then leave the armory. Flick the switch to call the dumbwaiter. Grab a candle and light it, then get back to the armory and set off the cannon. It'll swing around and aim at the floor. Get another candle and bring it to the fuse to set off the cannon again (but load a ball into it first). It'll shoot the ball out of the armory and aim upward. Leave the armory again and push the ball to the fire. It'll get too hot to touch, but you can grab the metal stick and use it to shove the ball into the dumbwaiter. Grab another candle and set off the cannon. Remember, the candle has to touch the fuse rope. It'll blow a hole in the ceiling and you can climb through it.
Walk right and collect the bucket. Then equip your crossbow. Aim it and the drawbridge, and fire off a few rounds to make a little ladder. Climb it very quickly, so that you don't fall down, to the greenhouse. Use the crowbar to pry the boards from the window. This will shine light on the plant on the ground. Now you need to fill the bucket with water somehow. Drop down back to the armory and leave. Run all the way right and use the crowbar to pry open the door. Leave the castle and drop down to the left. Fill up the bucket and get back to the greenhouse. Sprinkle some water on the plant and -- it'll grow into a huge stalk! Leave through the window. Follow the stalk and climb it into the laboratory. Run right, and collect Count Bram's notebook. It has information on how to break the vampire curse. Run right and activate the dumbwaiter. It'll bring the hot stone up, and heat up the wolfsbane. Then you can jump over there and collect it. Click on the huge container to turn into a flying tomato! Float over to the shelf and grab the garlic. Leave the room through the door and run right. Enter through this door. You will find yourself in Count Bram's chamber.
Run all the way right and you'll find a key. But you can't get to it through the bars. Climb the coffin and jump left to the bed. Bounce off it to the right and you'll find yourself face-to-face with Katya! She'll tell you to look for a book called "Root Causes" in Bram's library. Leave the room and rush left. Climb down the stalk and into the hall through the armory. Get behind the ladder and push it to a little past the fireplace. Climb it and grab the book, Root Causes. If you read it, you'll find some information about the mandrake root. There's also a picture of where it might be. Leave the hall. Go left and leave the castle entrance area. Run all the way right, to the drawbridge. Shoot some arrows there to make a little ladder, then climb it to the top and jump left to collect the mandrake root. Then reenter the castle, enter the hall, go to the armory, and climb out through the greenhouse. Make your way to the laboratory.
Walk right and click on the microscope. You'll find the three ingredients to the left, and a key marking the vampire cells and living cells. In the plate is a collection of five vampire cells. Here are the purposes of the ingredients:
- Garlic Extract, to preserve the living cells
- Wilted Wolfsbane, to alter Count Bram's monstrous genes
- Mandrake Root, to restore cell growth
- 1 unit Mandrake Root
- 3 units Wilted Wolfsbane
- 3 units Garlic Extract
Members-only Vampire Cure Quest
But wait! The adventure isn't over yet for Poptropica Members! Christopher says he has a surprise for Katya. He tells us that Count Bram turned him into a vampire! Suddenly, Cactus von Garlic will burst through the door. But it's too late for you. You've become a vampire! Quick, find a cure for yourself! You will have to accumulate the same ingredients as before, but they are in different places. Let's start...
Cactus von Garlic will be following you around a lot and shooting you, but don't mind him; he's harmless. Now, for the ingredients:
- Garlic This is one of the most hidden ones, but it's very easy to find. In the hall that you start off in, fly above the fireplace and locate the third-from-left chandelier. Fly a little to the left of this and fly through a small hole in the wall. You'll find yourself in a small storage room. Fly left, avoiding the red spiders. It's not so tough. Near the floor, you'll find the garlic. Leave the room.
- Wolfsbane Just outside the door to the book hall, run left and through the red archway. Fly left and through the tiny hole in the first shack. Avoiding the poison ivy, fly in a little circular path to the center of the room and grab the pinkish wolfsbane. Leave the room.
- Mandrake Fly left from the place you are now and go to the cliffs area, where you met the wolf. Fly straight down and through the little cave area. You'll be surrounded by hundreds of roots, but the one you need is to the far right. You'll notice it's the one because it has a lighter color. Leave the cave.