Arr, mateys! Are you ready for some swash-bucklin' action on Poptropica Skullduggery Island! This is an exciting quest in which you are trying to eliminate the horrible pirate, Captain Crawfish. But first, you must collect pieces of a map from five different islands, fight evil sea monsters and wicked pirates, collect Doubloons to buy new ships, and prevent from going bankrupt!
Poptropica Cheats for Skullduggery Island
Arg! Quit yer bellyachin' an git back to work on this island! Okay, I'll switch from pirate mode now. The first thing you should do once you land on this island is go all the way right, past the bridge. Hop off the rocks, and then go left under them until you reach the water. Go left, and you'll see a shiny speck just beside the water. Collect it. It's a Doubloon, the currency of choice on the high seas. Go right again to get back. Then hop onto the bridge and go left.
Keep going until you reach the general store ("Stinky Tim's".) Go inside and use the coin you got earlier. You will buy the feed with it (what the..?) This may sound like a terrible trade, but keep going and see how you're wrong. Collect the broken mirror on top of the shelf at the very right (click on it.) Exit the store and go left until you see the man with the chickens. Talk to him and he will tell you that he is very poor, and he can't even afford to feed his animals. Give him the feed. He will be very grateful, and he will give you one of his chickens as a reward. I know, lots of weird items on this island. Take this and head back across the bridge.
A video playthrough of how to get your first ship, how to get the map pieces, and how to trade. I made a mistake here: you have to get a loan at Golden Harbor to get the Jimmy Rigger by talking to the lady on the top floor of the bank (take the highest possible loan)
Talk to the guy near the ruined corn plants. He cannot feed his family because pests are eating his crops. Give him the chicken, and it will start eating the pests. He will give you the blue candle as a reward. Take it to the rocks at the far side. Jump up and make your way to the mansion on top. Go inside, and to the right. Talk to the first man, the new governor (the old one is dead.) He will show you a letter from Governor Ridley (before he died.) But the middle part is completely gone! How strange. But it won't remain a mystery anymore... Give him the blue candle after you are done talking to him. The text was written in invisible ink! Read the document, then close it.
The governor and his assistant will talk to you for a while. Then, you can go outside, and past the bridge. Keep going left until you reach the defense tower (you can't miss it; it has cannons sticking out of it.) Climb on top of it, and use the telescope. Search to the left of the starting point to find the damaged raft. Search close to the water, and when you see it, click on the mirror in the bottom left-hand corner to signal it to shore. Hooray! The raft is coming. When it arrives, you'll talk with the merchant there. He will give you an account of what happened to him at sea. Then he will give you the raft. Read the message that appears. The icon in the bottom left-hand corner will give you some info about your current ship. Read it if you want. Currently, you have some cargo to get yourself started. You can only hold 20 cargo for now. Then read the info below.
To set sail, click "EMBARK" on a part of your ship. It is in different places every time. On the raft, it is inside the tent. You will have a map of islands in the top right. Sail by moving your mouse; but first you will have to take your anchor out of the water! Do this by pressing the spacebar. When you have a more advanced ship, you can click to fire your cannons. You don't need to put out the anchor every time you dock because it happens automatically. Avoid sailing hazards such as:
- whirlpools (they take lots of life and can be hard to escape from.)
- storm clouds (the dark ones, normal ones are safe.)
- mini-islands (they have an orange hue.) These are usually found near Golden Harbor
- sea monsters and pirates (these will be covered later.)
In the case you are attacked by pirates or sea monsters, follow these instructions:
- if you don't have cannons, then run away in a straight line unless there are sailing hazards near. If you find any of these, just go straight towards them to lure the monster or pirate there. Then turn at the last second (you should determine when to turn depending on the agility of your current ship.)
- If you have more than two cannon shots, then it's smarter to attack! Clicking fires your cannons, and if you run out of shots you'll have to lay idle for a while until your cannons recharge. It's not necessary to sink the ship every time; all you really have to do is keep them off your tail until you dock.
- If you damage a ship completely, it will leave behind some salvage that you can collect. But if you don't have more than three cannon shots, I'd advise you don't stick around for this! Otherwise, it's a good chance you'll be sunk.
- Sea monsters usually have lots of life, so I advise you run away unless you have the highest amount of cannon shots (five.) Also, they are much bigger, so one hit from them is enough to wipe out half of your life!
In this island, the goal is to sail around the five islands, trading to earn more money and to buy better ships. Each island is about a day's journey apart. Then, finally, attack the notorious Captain Crawfish to bring peace to Fort Ridley. I have found an easy way to do this; just go through the islands in this order:
- Bouffant Bay
- Parrot Port
- Golden Harbor
- Pirate Outpost
- Dragon Cove
Basically, all you have to do is buy the max amount of the lowest priced cargo (you will have to start at Bouffant Bay for this to work) at one trading post, then sell all you have at the next trading post, even the salvage you've collected. The first time you trade, this doesn't work so well, but just sell everything you have anyway. Then buy the highest amount of Medicine. You now have more than 100 Doubloons to work with!
In short, this is what the different islands need, and what they have in highest supply (this is what you'll be buying since it'll be lowest priced.)
- Bouffant Bay Buy: Medicine; Sell: Silk
- Parrot Port Buy: Silk/Spice (whichever's lowest priced); Sell: Medicine
- Golden Harbor Buy: Grain; Sell: Silk/Spice (whichever one you bought)
- Pirate Outpost Buy: Spice; Sell: Grain
- Dragon Cove Buy: Silk; Sell: Spice
- ... then starting again
If you follow my order (above), when you buy the lowest priced good at one place it will be selling for the highest price at the next one. If you follow my instructions, you'll breeze through the different ships and islands! There are times when you just don't have enough money to fill your cargo, but that's fine as long as you're carrying more than two-thirds of your possible cargo space. There's another way to complete this island: every time you reach Golden Harbor, take out a loan. Then return it the next time you come back. This way is quicker but you have to be careful of loan-related glitches. It's really easy to forget to return loans, though.
The Map Pieces
One of the most important parts of Skullduggery Island... collecting the map pieces from the various islands! On Bouffant Bay and Parrot Port, this is pretty simple to do, but it quickly gets much harder! The only exception is Dragon Cove... it's easier to get it there. Once you have all the map pieces, they will join together and create a hidden island... Skullduggery! But beware... this area is heavily guarded by pirates, and most importantly, Captain Crawfish! You only need to get the map pieces the first time you come to the island. Here's how to find all of them:
- Bouffant Bay The first thing you should do after arriving here is to hop up onto the platform above you with the man with the rifle. Go to the left, and then pull the lever there to unlock the winch. Get onto the platform, slide down, then talk to the guy there (but wait until it goes down all the way!) He will tell you his wife can give you a clue. Go right and talk to the pirate. He'll tell you he can't find 312 Hanging Fern Way. Of course he can't! There's no such place. But remember this number: 3-1-2. For now, just go right and hop onto the barrel near the Trading Post. Then get onto the lamppost. From there, jump onto the sign, and then onto the balcony of the next building. Talk to the lady there (she's the guy's wife!), and she'll give you a clue. Hop off the balcony and under the three hanging ferns. Then hit the third (3) one, the first (1) one, then the second (2) one. Ta da! The map piece flutters to the ground.
- Parrot Port Go into Petey's Pirate Pub and jump on top of the barrels to the left. Then jump to the right and onto the platform. Hop onto the next platform to the right and collect the crackers. Then get outside and go to the left. When you reach the parrot on the barrel just left of the Trading Post, click on him. He'll tell you to jump in the sea before looking for him, and you're going to do just that! After you're out of the sea, jump on top of the Trading Post sign. Then jump up. Talk to him. Following the parrot's directions, jump onto the roof. Go to the right, then jump onto the next rooftop. Clog the vent by jumping on it. Then hop off and go to the right of the roof. Jump onto the tree (you can't reach this spot from the ground.) Talk to the parrot. Whoo! This sure is taking long! But you'll be rewarded soon... Jump off and go to the left of the island (stopping about where the dock begins.) Jump onto the platform, then onto the bigger one. Climb up the tower (jumping onto the crates first), and talk to the pirate. The use the crackers. The parrot will come flying. Speak to the pirate, and he'll give you the map piece as a reward.
- Golden Harbor You'll notice that there are five lamps scattered throughout the island, and that you can light these by clicking on them. Sometimes, lighting one can turn another one off. Go to the draped archway to the left of the bank. The symbols above it will tell you which lamps to light. But you need to light them in backwards order, otherwise they will not all stay lit. You'll need to activate the fourth one, the second one, and then the first one. The fourth one corresponds to the one to the left of the bank. Then go left until you reach the red awning near the trading post. Jump onto it, and it will launch you up to the next ledge. Then turn on the light. Jump off, and go to the left until you reach the first one, near the lady in purple. When you turn this one on, you'll see the parchment appear in the archway. Go over there and grab it.
There's another order you can do it in: one, four, two. But I decided my way was easier.
- Pirate Outpost Once you arrive, keep going left, past the skull, through the water, and finally on the mini island. Jump up to the highest platform, then jump onto the winch to the right. Jump off of it and onto the grassy platform with the guy in orange. Go right, past the head of the skull, and onto the tilted platform (make sure to jump over the gap!) Then jump onto the cannon, and next to the left. Get a little under the building, then jump up. You are now outside Corsair Cannonry. Jump onto the roof of the building, then climb to the leftmost roof area. Jump off, and go straight down when you spot the skull-and-crossbones flag. You'll collect the Cannon Starter Kit. Then go back to Corsair Cannonry and go left, then jump to the small platform. Push the barrel of explosives (yikes!) off the platform, then go down with it. Push it off another time, and jump off again. It'll land in the water. Jump to the left of the barrel, then push it directly under the golden tooth of the huge skull. Then go back to the tiny island. Launch the cannon closest to the ground, and it'll hit the explosives. BOOM! It explodes and shakes the tooth loose and... what's that? It must be the fourth map piece! Go over and collect it by first jumping up near the left of the skull, and then jumping to get it. This needs to be done because you can't jump as high in the water.
- Dragon Cove Go right, and into the water. Jump across the barrels and onto the statue. The tail will pop up. Jump off and collect the mallet. Swim right and onto the platform. Then jump again and talk to the guy fishing. He's having a tough time finding fish. Help him by pushing the crate he's on until it just touches the barrel. Then use the mallet. The fish will jump up and he'll catch one. Then you'll get the map piece from the mouth of the fish.
This is one of the most exciting parts of this island: how does the new ship look like? How does it work? You can purchase ships by going inside the room beside the trading post in Dragon Cove. Talk to the guy and he'll show you which ships you can buy and how much they cost. Well, I have it right here, too... (dbs = short for Doubloons)
- Jimmy Rigger The first ship you buy.
Price (without discount): $3,000 dbs
Speed: 7 knots
- Carabelle A nice upgrade.
Price (without discount): $9,000 dbs
Speed: 8 knots
- Sea Sultan Now you can spend your money on hiring people.
Price (without discount): $30,000 dbs
Speed: 9 knots
- The Koi Now that's what I call power!
Price (without discount): $90,000 dbs
Speed: 12 knots
- Steaming Fury Marvelous!
Price (without discount): $300,000 dbs
Speed: 12 knots
- Phoenix Warbird Finally, a warship that can take on the vile Captain Crawfish!
Price (without discount): $1,000,000 dbs
Speed: 13 knots
As they said in the intro, hiring people is well worth the price! These can come in very helpful. I've compiled a list of your possible crewmen, where you can find them, what they do, and their price (dbs = short for Doubloons.) Usually, when you get the Sea Sultan ship, you can go around hiring everybody! And I mean it. You can do this because by the time you get to the Sea Sultan, you have so much cargo space that $67,000 dbs is like chicken feed! After you have this ship, be sure to hire people the moment you have the chance! This may cost you one extra run around the islands, though...
- Cabin Boy (default)
- Cook (default)
- Cargo Master In Bouffant Bay, Willard's Warehouse; Price $15,000 dbs
Increases your cargo capacity by 50% (ex: 20 cargo -> 30, just do cargo multiplied by 1.5).
- Navigator In Parrot Port, Petey's Pirate Pub; Price $12,000 dbs)
Increases your ship's speed.
- Cannoneer In Pirate Outpost, Corsair Cannonry*; Price: $20,000 dbs
Reloads your cannons twice as fast as before.
- Shipwright In Dragon Cove, Shipbuilder's Workshop; Price: $20,000 dbs
Repairs a ship without having to dock it (slowly, though).
Attacking Captain Crawfish
Captain Crawfish is the toughest pirate in the sea! You can find him near the hidden, new island you discover after getting all the map pieces (Skullduggery.) It's in the bottom-right corner. He has the same amount of life as the Phoenix Warbird, and has auto-repair so you have to keep attacking him. It is recommended that you attack him when you have the Phoenix Warbird with all of the hired people, but it is also possible to beat him with the Steaming Fury. Out of five suggestions, I've chosen three quick and effective ones for my walkthrough. And here they are...
Evolution of the mighty Phoenix Warbird!
- Recommended This one is a little strange, but it's the one that works the best. When you spot Captain Crawfish, fire at him until at least one-fifth of his life is gone. Then kind of get away, and then make a full circle and crash into him head-on. Both ships will start losing life rapidly. This works, but you should also keep shooting at him non-stop to speed up the process an make it easier on you.
- Get in front of Captain Crawfish's ship, and sail in circles with him behind you. Both ships are more comfortable firing to the back of the ship (this doesn't apply to you if you're fighting him with the Steaming Fury.) This way, you have a shooting advantage because he is behind you, but he will have more trouble with this. This is when the cannon shooter you hire in Pirate Outpost comes in handy (if you have him, it's wiser to stay more ahead of Captain Crawfish than you usually would.) If you do this a little north-east of Skullduggery, and keep firing repeatedly, you'll sink him in no time!
- This one's not as effective as the first two, so I won't document it fully. It's fairly simple; all you do is lure Captain Crawfish to a little north of Skullduggery, then pitch anchor. Since you're not moving, Captain Crawfish will have no choice but to circle around you. Then, you can fire away! I don't suggest this, though, because it's caused by a glitch, and I wouldn't rely on that...
Retrieving the Treasure
Now that Captain Crawfish has been removed from the waters of Skullduggery, the governor's treasure can be returned to Fort Ridley! Go there again and go all the way right, across the bridge. Go to the far right and climb up the rocks to the governor's mansion. Go inside and talk to the new governor. He will give you a map and a shovel that can dig through curses! So that's why Captain Crawfish hasn't gone after the treasure yet! Sail back to the island of Skullduggery.
Go right, jump off the dock, and swim to the island. If you look at the map the governor gave you, you'll find you have to walk six paces east of the flag for the treasure. Obviously, you can't count paces in Poptropica, but just go to raised (sort of) area just left of the palm tree. Then use the anti-curse shovel to get that treasure! After two hours and four feet, you'll finally have the treasure, but what's this? I don't believe it! It's... CAPTAIN CRAWFISH!
I thought I had sunk him! Listen to the pirate and learn that the man who supposedly served the governor was Captain Crawfish's loyal servant! Oh, no! But then the ground starts shaking and then it's raining cannon shot! Oops! That's your own cabin boy... Well, you'll see Captain Crawfish's ship sink and then you'll get set to leave. Once the dust has cleared, the governor will give you part of the treasure: a solid gold medallion!